
Previously I submitted two incredible 3 d models in MGSV by Mike Fudge but today I have two more from Ji Ruan who also worked with the Kojima Productions Group. Because the sport has to run across mult-pIatform as an opén-world game, with severe necessity on body rate, the spending budget of this personality is reduced on both poIy-count and texture size.Steel Gear Great Sixth is v: The Phantom Discomfort Soviet Association Heavy Shield Soldier. Structured on the excellent idea from Yoji Shinkawa, the objective was to create people believe this imaginary character actually been around in real-Iife during that period.

“I actually had excellent recognition to make this powerful enemy for the video game. Earlier I submitted two incredible 3d models in MGSV by Mike Fudge but today I possess two more from Ji Ruan who furthermore proved helpful with the Kojima Productions Team.
